Job Description


The 3D Generalist will be part of the Product Development team at Orbis Education which develops learning objects that are used in training students in our online nursing courses for various partners.  The 3D Generalist will assist in the creation of best in class interactive learning objects.  The 3D Generalist will maintain the 3D assets repository.  The 3D Generalist should be highly motivated and comfortable performing tasks in any step of the 3D Production Pipeline.


This position is responsible for creating 3D assets. This includes the following areas:

Create and edit clean, high quality and efficient characters, medical devices, props, and sets for our interactive learning objects

  • Create and edit high quality 3D meshes of various objects (props, medical devices, clothing and accessories)
  • Create and edit UV layouts (mapping UV texture coordinates)
  • Create and edit materials/shaders
  • Create and edit model rigging

3D animation

  • Character and object animation
  • Dynamic simulations
  • Character lip syncing

Convert 3D assets between multiple formats for use in various applications

  • Convert 3D meshes and adjust/optimize materials/shaders for the target render engine
  • Convert 3D motion data
  • Convert 3D models and adjust for target application/use


  • Competencies: 
    • 1-2+ years of Maya experience modeling, uv layout and texturing, rigging, animation, and rendering
    • Experience in the steps of the 3D Production Pipeline
    • Exceptional attention to detail and an eye for quality
    • Excellent knowledge of modeling, uv layout, and texturing using Maya or Silo (other software will be considered depending on your proficiency)
    • Eagerness to learn new things and become better as an artist
    • Maintain awareness of technology/tools advancements, and apply them to everyday work
    • Ability to work independently as well as collaboratively on multiple projects of varying complexity and deadlines
    • Strong troubleshooting skillset
    • Must be technologically independent and able to work as part of a virtual team.
    • Self-motivated with the ability to track, prioritize, and follow up on multiple projects
    • Strong analytical skills and comfortable working in a fast-paced environment
    • Willingness to assume additional responsibilities as required

  • Preferred Experience:
    • 1-3+ years of experience in a 3D Generalist role.
    • Character rigging
    • Wardrobe creation, rigging, weight mapping, and soft cloth mapping
    • Motion capture and editing
    • Animation skills: character and object animation, human ik, and lip sync experience
    • Experience with Maya, iClone, 3DXchange, Character Creator, Carrara, and/or DAZ Studio

  •  Education and Certification:
    • Art degree and/or equivalent work experience/portfolio with a strong foundation in traditional arts (figure drawing, composition, color theory, etc)

Application Instructions

Please click on the link below to apply for this position. A new window will open and direct you to apply at our corporate careers page. We look forward to hearing from you!

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